Preview Homefront: The Revolyution

Shooter of the army of the Great Korea turned the US into radioactive ash, and American guerrillas trying to knock the Koreans out of the country

Shooter Homefront (2011), dedicated to the way embarked with North Korea tribes (who had joined with her South) attacked the United States, was a game of this type, which play media usually calls "strong middling" and "fighter for the evening." But sales of the wildly up Call of Duty pro wrestling with native Juche proved inspirational: still alive then publisher THQ has planned continuation Homefront: The Revolution.
In the new game, the Korean army was finally gain a foothold on the east coast of the United States, so deal with it was only possible guerrilla methods (joke about the destruction of stocks of "instant noodles" can insert themselves).
After the bankruptcy of THQ bought the rights to the game Germans from Crytek, and when the money ran out and they, Homefront: The Revolution gained not too picky publisher Deep Silver in the same Germany.


All the time the trademark passed from hand to hand, the game created essentially the same studio, which replaced in recent years, three names - from Free Radical Design and Crytek UK at Deep Silver Dumbuster Studios. The game does not change the concept of time, release date, and it disappears from the news feeds, while not forgotten about it completely. But the exhibition Gamescom 2015 suddenly discovered that Homefront: The Revolution is alive rather than not. Moreover, it could play.
I chose to explore the stand with Xbox One - as it turned out, in vain. The console version of Homefront Microsoft exhibit significantly slowed and the port that almost all the fun. It is difficult to say whether the fault of the Xbox One, because Homefront: Revolution by the standards of 2015 and slightly rustic look lifeless. Although it made on the same technology as the Crysis 3.
Although life in the Homefront: Revolution really is. The City of Philadelphia, where the action of the game, which formally opened for research, but in reality, it's complicated. The air scour bustling Korean drones that blue rays scan the ground for the rebels - that is you. If the hero caught the eye of drone, the nasty drone immediately begins to squeal and a red light in her eyes, until he sobesh. Worse yet, a couple of seconds to place comes an armored car full of Korean soldiers, from which it is necessary to shoot or to hide.


But much more effective would be no out of their eyes and silently to organize sabotage. You can, for example, to hide under the standing truck and run a radio-controlled car with explosives toward the Korean checkpoint. Since the city is destroyed by explosions, hide it easy: to run under any crotch and even throw a couple of flares to distract enemies. And then, running from one core to another bombed, slowly get to the lair of fellow partisans.

According to the device of the world game is somewhat similar to the Dying Light, only Koreans instead of zombies. The town has the islands, which can move relatively safe, there are guerrilla base where you can get a job and restock ammo, there militarized zone to overflowing clogged armed tourists from Korea. Even the architecture of the ruins of the city looks like it was created for ease of movement tracers: here is so beautiful and I want to run on the walls and the head, stopping only in order to read the left someone motivating inscription: "Made in Korea, is burned in the United States."
But nothing happens: the hero Homefront: Revolution moves as if the new army boots badly rubbed his legs. The game is slow and movement in her no pleasure. Even when I was able to steal a bike from the container, avoiding the patrols did not become more cheerful pastime: In ten seconds, I smashed the bike against the wall, very similar to a trampoline, and after three seconds the hero shot ring Korean soldiers. Because of the curve of sight, I just did not have time to get into his head: body shots from five meters have had no effect.


Here begins, perhaps, the darkest part of the story on the Homefront: Revolution. A game about fighting with Korean invaders she felt as if she personally did Kim Jong-un. Weapons can be modified on the fly, but shoot it is boring and ineffective. Enemies barely react to the falling bullets until you finally die, and their gray shape perfectly blends with the surrounding area: a result to understand how to shoot you, it is almost impossible. In general, to win the Philadelphia Koreans place becomes almost physically uncomfortable (and do not forget about the brakes). While doing this a whole wants.

Homefront: Revolution due out in 2016, so the time to polish the shooting and other important things for the shooter while there. The fate too often turned to this game is not the place, so we'd like to have everything worked out Revolution. After all, a serious, tragic, but because more stupid shooter about American guerrillas and the Great Korea - it has to be so bad that even a well.

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